Party dice · iPhone + web

Friendly stakes.Unfriendly luck.

Set the prize—or the consequence. Roll the dice. Pass the Bucks. The last one holding gets the glory, the blame, and a receipt.

Pass the Buck mascot

Watch a table

Learn It in Ten Seconds

Three players, six Bucks, one winner. The dice do all the explaining.

Ava
Sam
Rio
Ava rollsR
The Pot
0/ 5

That's the whole table. Last Buck decides it.

How it works

Settle It at the Table

Three things, no rulebook: set the stakes, roll the dice, and watch the Bucks move until one is left.

Win ItAvoid It
Winner picks the next song
Starting Bucks5

Step 1

Set the stakes

Pick Win It or Avoid It, write the prize or consequence, and deal everyone their starting Bucks.

Round 3Corral 4

Now rolling

Jake

LCH

Step 2

Roll and pass

Roll the dice, pass Bucks left or right, or hold steady while the table waits to see where they land.

Pass the Buck

Receipt

WIN IT

Winner

J

Jake

Winner picks the next song

Corral

8

Bucks

12

Players

4

Step 3

Get the receipt

Every game ends with a shareable record of the players, stakes, winner, and the final Buck count.

Mug Shot

Get your table face

A little personality for player icons, leaders, and receipts.

Make Mug Shot

Pass the Buck

Receipt

WIN IT

Winner

J

Jake

Winner picks the next song

Corral

8

Bucks

12

Players

4

Receipts drive the replay

The Buck Stops With a Story

Every table gets a receipt: who played, what was at stake, who won or lost, and how many Bucks reached the Corral. It turns a quick decision into a shareable keepsake for the group chat.

Receipt shows

Players

Receipt shows

Stakes

Receipt shows

Winner

Read the Rules

What are you playing for?

Settle It. Then Receipt It.

Pick the privilege or consequence, pull up the whole table, and let the dice make it official. Play together on one phone or invite the crew across devices.

The public App Store listing is not reachable yet, so the working iPhone button opens TestFlight while web play stays ready for every table.

Your First Hand

  • Start instantly with pass-and-play
  • Invite friends across devices with a table code
  • Choose Win It or Avoid It stakes
  • Finish the hand and save the receipt
  • Run it back before the story gets cold